Sakaru Pasaule - Žurnāls par
modernām komunikācijām

  
  


Atpakaļ Jaunais numurs Arhīvs Par mums Meklēšana

ANNOTATION

   

ANNOTATION

 

Where does the communication world go? What is its goal and destiny? These are the questions everybody would like to clear out, also the magazine Sakaru Pasaule. Generally speaking, there is no doubt that the road goes upwards. However we have to clear more and more hurdles like e-commerce, e-government, 3G and severe competition. Is it always as easy as to say “hop” and be on the other side of the hurdle? Autumn is the right time for contemplation and searching for the right answers.

 

In this issue:

 

· CyberVidzeme on the e-highway

(pages 42-43)

 

 The 4th Valmiera Forum tried to clear out how many e-optimists, e-sceptics and e-realists do we have. It turned out that e-realists are mostly those who work in the leading IT companies and are connected with different e-commerce and e-government projects. To turn e-sceptics into e-optimists it is necessary to implement more e-solutions in everyday life. One of the most successful regional e-government projects is implemented in Cēsis City Council. It was possible thanks to the assistance of Microsoft and Tilde. Especially popular in Cēsis is the business e-mail list where all the companies of the city which have e-mails are involved. It is a convenient and quick way to receive all the City Council news, concerning the exact company. It is quite clear that in the future more and more private companies must be involved in different service providing  for e-government (or B2G) solutions. These could be IT, network administration and telecommunication services.

There is a significant tendency in Latvia that IT companies and valuable IT solutions are more and more expanding in rural districts. Some of these solutions were presented also in the Forum, among them  Session management system (it gives an opportunity for City Council or Saeima deputies to participate in sessions via laptop from any place in the world) and Industrial management system (automatically sending an e-mail or SMS alarm signal in case of a system failure).

 

· Fail server family SNAP

(pages 58-59)

 

As data that we regularly store on our PCs and servers is becoming more and more valuable, also the ways to loose this information are increasing. Quantum Corporation and Ontrack Data International offer an efficient way for data storage and  recovering by means of Snap file servers and Network Attached Storage (NAS) solution. It is  very cost-efficient and easily administrated. Snap file servers offer a storage solution that is only a fraction of the cost of traditional file servers. The cost per gigabyte of a Snap server is about half the cost of an NT server, but it is not just hardware costs that have been reduced. Unlike network operating system software that requires per-user licensing fees, Snap OS requires no user licence.

Snap file server family is available with capacity range from 40 to 960 GB and from one to 12 drives. New modules can be added if necessary and thus the amount of the stored data is in fact unlimited.

 

·Mobile content becomes richer

(pages 80-81)

 

Mobile users can be introduced to an attractive array of content with differing content types and capabilities, with user interface for downloading of all types of media. The downloading process can be further complemented by letting user preview the content before purchase. Verified content installation and rights protection are key factors that will allow the mobile services market to really expand.

The users have shown that they are ready to pay fees of between a few cents to several euros for a new tone, icon, alert or greeting card. Similarly, Java (MIDP) applications can already be downloaded to mobile phones and users are charged for the download transaction and content based on a subscription or transaction model. At present also non-Java (generic) content downloading is available in cases when the content objects are too big to fit into an SMS. Examples of such downloadable content objects are interactive games, news alerts, multimedia clips, time management tools, virtual pets and polyphonic ringing tones. Content downloading extends the range of portal services with reliable and well-controlled content services that is an attractive revenue stream both for operators and service providers.

 

·Clothing - a screen for future communications

(page 97)

 

 France Telecom R&D has designed a prototype for a flexible screen made of woven optical fibres capable of downloading and displaying static or animated graphics (such as logos, texts, patterns, scanned images etc.) directly on clothes. Thanks to this innovation, clothes can now act as a graphical communication interface, displaying visual information in real time, and offering access to all telecom services (Internet, video, e-commerce, and 3G mobiles). The screen is like a simple fabric, on which users can download all kinds of visual images from fixed desktop or mobile terminals. The prototype includes software with which users can create and publish their own illustrations, drawings and texts online via a dedicated server. It also handles effects such as scrolling, intensity or brightness, and interaction with sounds and gestures.

The display technology comes from optical fibre woven into standard textiles. This combination of properties provides a natural solution to the problems of rigidity, volume and weight characteristic for current wearable video screens, and has good  future prospects for using such optical fibres for bags, scarves, clothes and furnishing. According to Gartner Group 60 % of the population in developed countries are likely to own a communicating garment by 2010.

 
Design and programming by Anton Alexandrov - 2001